Smooth Portraits

The crew's portraits drawn as often as the game itself (the game takes each only seven to ten times a second), within a share of each frame that you set.

License: CC-BY-4.0

Game Version: 1.12.5

Downloads: 49

The crew's portraits at the bottom right of the flight screen, drawn as often as the game itself. The game redraws them only seven to ten times a second, which is why the faces jerk. Nothing else about the picture is changed.

For Kerbal Space Program 1.12.x. Needs Keystone, a separate download (on SpaceDock): this mod does not load without it.

Install

Copy the SmoothPortraits folder from the download into your KSP's GameData, beside Keystone. It is on as installed.

Settings

In the Keystone window (the keystone button on the game's toolbar, or Alt-K; Option-K on a Mac): the most pictures a second (60 as installed), the most of each frame's time the portraits may take (3 %), and whether kerbals outside the ship are included.

Good to know

  • It costs about 0.2 ms a frame for one portrait at 60 pictures a second, and never more than the share you set: where that does not pay for every portrait in every frame, the portraits take turns.

Works on

Windows 11 and Mac: tried. Linux: never run (it is plain C#, with nothing of one system's in it).

More: the long description (everything in full, and what was tried on each system) and the rest of the wiki.

Licence

CC BY 4.0: use it, change it and pass it on as you like, as long as you credit Ishiaki and link back here.

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