The base that a family of Kerbal Space Program 1 mods stands on, and one window for all of them: every mod installed is listed there, with switches and settings for the mods made for it.

For Kerbal Space Program 1.12.x. It needs no other mod.
Copy the Keystone folder from the download into your KSP's GameData. One copy serves every mod that needs it.
GameData/Keystone/PluginData/<mod>.cfg. Deleting a file there puts that mod back as
installed.A mod registers with one line and gets a page in the window, settings that are kept and keys a player can change. Keystone also has a lens and a film that any mod can use. Everything a mod can use.
Windows 11 (Direct3D 11 and OpenGL) and Mac: tried. Linux: never run.
More: the long description (everything in full, and what was tried on each system) and the rest of the wiki.
CC BY 4.0: use it, change it and pass it on as you like, as long as you credit Ishiaki and link back here.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.