This Mod is intended to be a KSA mod dependency that conviently exposes and stores Celestial Data from KSA. This is useful as it will allow modders to add more gameplay to KSA through mods as they will be able to access data such as, if a Vehicle is Landed on a specific planet, which Celestials has a specific Vehicle been to, if a Vehicle flew by another Celestial or orbited it, and so on. More information will be added as the developement progresses.
In the mean time the mod does act as a tracker of what Celesital you have been too and if you have Landed, Splashed Down, Orbited, or Flown By. So you can have a go at a grand tour of the Solar System and know if you've actually done every thing.
If you close the window, to reopen it you just have to hit the ] key.
License: MIT License
GitHub Page: https://github.com/MrJeranimo/Celestial-Charter
Anyone is free to use this mod as a dependency for their own mods. I currently do not know how to do that so this section will be updated as I learn more about it.
I would recommend trying to point to the compiled Celestial Charter.dll file to reference its code, but I am not sure if this will work.
Good Luck!
If you install the Release, just make sure to add
[[mods]]
id = "Celestial Charter"
enabled = true
to \Kitten Space Agency\Content\mainfest.toml or \Documents\My Games\Kitten Space Agency\manifest.toml.
And make sure you put the Celestial Charter folder in \Kitten Space Agency\Content\.
If you are a modder and you want to use any of the code, go ahead.
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