Working Underwater Lite CKAN

A config only mod that lets you do everything under water you can do on land and more.

License: CC-BY-SA-4.0

Game Version: 1.10.1

Downloads: 385

Author: ColdJ

Mod Website: Forum Thread

Followers: 3

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

A config pack that gives you the tools to sink and neutralise buoyancy while you are out and about, Do the same for your Kerbals. Provides marine engines that work well under water but not above. A Marine command chair that you can attach things to like the underwater RCS thruster blocks and micro jet. It has a built in battery and ballast tank to sink and neutralise the buoyancy of the chair, While producing the Ion Steam the chair thrusters and microjet use. Several sizes of ballast tank that have both fast fill/empty and fine trim fill/empty to get your balance just right. A micro docking port that you can attach to the bottom of the chair and the subs so that the chair can dock with them. Different sizes and styles of Intake Water intakes that are required for the different sizes of sub engines and the Sub RCS thrusters to operate. As a bonus there is an E.M.U command chair and chair thrusters for more comprehensive space walks. It comes with a battery and monopropellant supply to run the RCS thrusters. Both types of command chair come with a built in work light and a Mechjeb core that will work if you have that mod. There is also a small intake That will trickle charge monopropellant in an oxygen atmosphere for those who like VTOL aircraft. Ballast tanks have Tweakscale supported. ALL OF THIS WORKS WITH STOCK KSP MODELS AND TEXTURES, THERE ARE NO PATCHES OR OUTSIDE DEPENDENCIES. MECHJEB2 IS NOT REQUIRED FOR THE CHAIRS TO WORK IT IS JUST A BONUS. I hope you will enjoy Working Underwater.

Installation. Unzip in the Kerbal Space Program folder. Read the Read Me.txt in WorkingUnderLite for instructions on how to upgrade the KerbalEVA config files. Covers original and Breaking Ground DLC.

Water Submarine Ballast Ocean RCS Marine Spacewalk Neutral Docking Marine Micro Rove EVA Parts

Version 1.1.0 for Kerbal Space Program 1.10.1

Released on 2021-05-28

Change Log 1.1.0

"Senior" Marine Engine no longer runs on magic and uses Electric Charge. "Teen" Marine Engine, found and removed hidden Alternator. "Sub Vernier" no longer drains a country's power grid in seconds. "Ballast Ball" now has correct name. Added 3 sizes of Water Nacelle for use with Ships. Have battery storage instead of fuel. Be careful if used at depth as will boost thrust considerably. Added 3 sizes of Ballast Weight that use Cold War Aerospace's scrap resource and can be used to balance out the extra buoyancy of engines etc. Only Adjustable when building. Can be surface attached or stack attached and used like a micro node. Added the scrap resource to the resources config of W.U.L. Added a huge ballast tank for when you make big subs etc out of very buoyant parts. Went through every config file and hopefully caught everything.

Unzip in main KSP folder and allow it to overwrite previous install.

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Version 1 for Kerbal Space Program 1.10.1

Released on 2021-05-11

This has been tested on 1.9.1 and 1.10.1 with no problems. I don't have 1.11.1 but for the main parts they should work unless Squad has changed the model names or pathways. The Kerbals ability to remove their backpacks in 1.11.1 probably might stop the Kerbal EVA ballast from working properly. As not only are their config files most likely changed but their mass would be too. THE DEMONSTRATOR MODELS WERE MADE IN 1.10.1 BUT IT IS A SIMPLE FIX TO MAKING THEM WORK FOR 1.9.1 ETC. THE CRAFT FILE AT IT'S TOP HAS Version = 1.10.1 Just change it to Version = 1.9.1 IN A TEXT EDITOR LIKE WINDOWS NOTEPAD. Will probably work down to 1.7.1 but that I can't guarentee.

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